Unity Grid Toolkit
Utilitary API to proceed operations on abstract grids such as tile extraction, raycasting, and pathfinding.
Loading...
Searching...
No Matches
Caskev.GridToolkit.DijkstraAtlas Member List

This is the complete list of members for Caskev.GridToolkit.DijkstraAtlas, including all inherited members.

FromByteArray< T >(T[,] grid, byte[] bytes)Caskev.GridToolkit.DijkstraAtlasstatic
FromByteArrayAsync< T >(T[,] grid, byte[] bytes, IProgress< float > progress=null, CancellationToken cancelToken=default)Caskev.GridToolkit.DijkstraAtlasstatic
FromByteArrayAwaitable< T >(T[,] grid, byte[] bytes, IProgress< float > progress=null, CancellationToken cancelToken=default)Caskev.GridToolkit.DijkstraAtlasstatic
GetDistanceBetweenTiles< T >(T[,] grid, T startTile, T destinationTile)Caskev.GridToolkit.DijkstraAtlas
GetNextDirection< T >(T[,] grid, T startTile, T destinationTile)Caskev.GridToolkit.DijkstraAtlas
GetNextTile< T >(T[,] grid, T startTile, T destinationTile)Caskev.GridToolkit.DijkstraAtlas
GetPath< T >(T[,] grid, T startTile, T destinationTile, bool includeStart=true, bool includeDestination=true)Caskev.GridToolkit.DijkstraAtlas
HasPath< T >(T[,] grid, T startTile, T destinationTile)Caskev.GridToolkit.DijkstraAtlas
ToByteArray()Caskev.GridToolkit.DijkstraAtlas
ToByteArrayAsync(IProgress< float > progress=null, CancellationToken cancelToken=default)Caskev.GridToolkit.DijkstraAtlas
ToByteArrayAwaitable(IProgress< float > progress=null, CancellationToken cancelToken=default)Caskev.GridToolkit.DijkstraAtlas