Unity Grid Toolkit
Utilitary API to proceed operations on abstract grids such as tile extraction, raycasting, and pathfinding.
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Caskev.GridToolkit.DirectionGrid Member List

This is the complete list of members for Caskev.GridToolkit.DirectionGrid, including all inherited members.

FromByteArray< T >(T[,] grid, byte[] bytes)Caskev.GridToolkit.DirectionGridstatic
FromByteArrayAsync< T >(T[,] grid, byte[] bytes, IProgress< float > progress=null, CancellationToken cancelToken=default)Caskev.GridToolkit.DirectionGridstatic
FromByteArrayAwaitable< T >(T[,] grid, byte[] bytes, IProgress< float > progress=null, CancellationToken cancelToken=default)Caskev.GridToolkit.DirectionGridstatic
GetNextDirection< T >(T[,] grid, T tile)Caskev.GridToolkit.DirectionGrid
GetNextTile< T >(T[,] grid, T tile)Caskev.GridToolkit.DirectionGrid
GetPathFromTarget< T >(T[,] grid, T destinationTile, bool includeDestination=true, bool includeTarget=true)Caskev.GridToolkit.DirectionGrid
GetPathToTarget< T >(T[,] grid, T startTile, bool includeStart=true, bool includeTarget=true)Caskev.GridToolkit.DirectionGrid
GetTargetTile< T >(T[,] grid)Caskev.GridToolkit.DirectionGrid
IsTileAccessible< T >(T[,] grid, T tile)Caskev.GridToolkit.DirectionGrid
ToByteArray()Caskev.GridToolkit.DirectionGrid
ToByteArrayAsync(IProgress< float > progress=null, CancellationToken cancelToken=default)Caskev.GridToolkit.DirectionGrid
ToByteArrayAwaitable(IProgress< float > progress=null, CancellationToken cancelToken=default)Caskev.GridToolkit.DirectionGrid