Unity Grid Toolkit
Utilitary API to proceed operations on abstract grids such as tile extraction, raycasting, and pathfinding.
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Caskev.GridToolkit.DirectionPath Member List

This is the complete list of members for Caskev.GridToolkit.DirectionPath, including all inherited members.

GetNextDirection< T >(T[,] grid, T tile)Caskev.GridToolkit.DirectionPath
GetNextTile< T >(T[,] grid, T tile)Caskev.GridToolkit.DirectionPath
GetPathFromTarget< T >(T[,] grid, bool includeStart=true, bool includeTarget=true)Caskev.GridToolkit.DirectionPath
GetPathFromTargetNoAlloc< T >(T[,] grid, T[] path, bool includeStart=true, bool includeTarget=true)Caskev.GridToolkit.DirectionPath
GetPathToTarget< T >(T[,] grid, bool includeStart=true, bool includeTarget=true)Caskev.GridToolkit.DirectionPath
GetPathToTargetNoAlloc< T >(T[,] grid, T[] path, bool includeStart=true, bool includeTarget=true)Caskev.GridToolkit.DirectionPath
GetStartTile< T >(T[,] grid)Caskev.GridToolkit.DirectionPath
GetTargetTile< T >(T[,] grid)Caskev.GridToolkit.DirectionPath
GetTileOnThePath< T >(T[,] grid, int index)Caskev.GridToolkit.DirectionPath
IsOnPath< T >(T[,] grid, T tile)Caskev.GridToolkit.DirectionPath
LengthCaskev.GridToolkit.DirectionPath